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New Features and History of Changes

Here are some of the more notable new features and bug fixes since version 1.0. Bugs that would have yielded errors in substantive results (e.g. a bug in a phylogenetic calculation) are marked with .

Beginning with version 1.1, a list of new modules in the latest version can be seen by choosing "List new modules" from the Help menu.


Version 1.11

Bug Fixes

  • () In previous versions of Mesquite, a Taxa Association between taxa blocks, for example one which records what haplotypes belong to what species, could come to have incorrect linkings if taxa were reordered in the file. This is not directly a substantive bug, but could yield calculations with errors if the user does not notice that taxa have become mis-associated. This bug has been fixed
  • Clustal Align now works under Windows
  • Various other small bugs were fixed.

Version 1.1

New Features

  • Character evolution
  • Gene tree/species trees
  • Alignment (see the Align Package manual)
    • Manual alignment tools in editor (Block Mover, Sequence Pusher)
    • Automated pairwise alignment tool in editor
    • Submission of a selected region in the matrix to be aligned by ClustalW and then reincorporation of the newly aligned region into the matrix
  • Genetic Codes
    • Assignment of genetic codes to individual characters
    • Translation of nucleotide data to protein data
  • Molecular Data
  • Distances
    • Jukes-Cantor, Felsenstein 81, Kimura 2-Parameter, Felsenstein 84 distances
    • Great Circle distances in the separately-released Cartographer package
  • Charts
    • Values for Taxon Pairs now available in Bar & Line Charts and Scattergrams, allowing one to plot, for example, uncorrected distance versus corrected distance for all taxon pairs within a matrix.
    • Line charts
    • Bar & Line charts can now show cumulative results in various fashions (e.g., cumulative, cumulative average, reverse cumulative average)
  • Interactions with GenBank
    • Import into matrix the top BLAST matches to sequences selected in matrix
  • Interaction with MrBayes
    • live updating of trees produced by ongoing MrBayes analysis
    • exporter that merges matrices and includes a MrBayes block summarizing the partitions in the resulting matrix. Merged matrix can be mixed (DNA, protein, and morphological) using MrBayes's modified NEXUS format.
  • Managing matrices and files
    • fuse matrices into a single matrix, even if matrices refer to different taxon names (e.g., sequences of different genes), using a table of correspondences among taxa blocks
    • archiving of taxon names (permitting alternative names for taxa in a file)
    • include taxa from NEXUS, NBRF or FASTA files into current file, e.g. to add newly acquired sequences to an existing matrix
    • import/export Phylip tree files
  • Randomization (reshuffling) of matrices can now respect taxa partitions; also can reshuffle within taxa
  • PDF file saving of graphics of trees and other windows
  • Colors of character tracings can now be changed
  • Simplified installation process for Windows computers
  • A complete list of standard modules has been added to the manual.

Bug Fixes

  • () In previous versions of Mesquite, simulations and randomizations of trees and characters used a shortcut to go to the n'th replicate, cycling the (pseudo-)random number generator n times before entering the replicate. This caused adjacent replicates to be not entirely independent. In most cases we expect this bug would not have had a biasing effect if sample sizes were large. This bug has been fixed by adding 1 to the random number seed after cycling n times to generate independent random number sequences for each replicate.
  • Various bugs and inefficiencies affect memory use have been solved in file reading, tree display and printing
  • There were some copy/paste bugs, especially under Windows, that have been fixed
  • Swapping in heuristic tree search now retains only unique trees
  • NEXUS files with high-ASCII characters (e.g., letters with accents) are better handled
  • Various other minor bugs and inefficiencies have been fixed
  • build h61 (released 23 May 2006) has a few extra bugs fixed: (1) Categorical likelihood calculations no longer complain if root has zero length; (2) Bug in Java 1.5 on Mac OS X caused list dialogs not to respond properly to clicking "Show Secondary Choices"; workaround implemented; (3) Incompatibility with PDAP file exporter solved; (4) directory choice dialog under Mac OS X improved.


Version 1.06

New Features

  • The window showing annotatons for taxa, characters and cells of a matrix has been integrated into the Character Matrix Editor as a panel within that window. This makes it easier to annotate without having to manipulate two windows. This panel can be requested by the Show Annotations Panel item in the Matrix menu, or by touching on the small button () near the lower left of the Matrix Editor (beneath the taxon names). The pencil tool () has disappeared. Another change is that images in annotations can now be remote (i.e. URL's). Also, the annotations panel is also available in the List of Taxa window (for annotating taxa) and the List of Characters window (for annotating characters). In the list windows, the panel can be requested by touching on the small button () at lower left of the table.
  • Annotations can now be attached to the states of a categorical character, within the State Names Editor (available from the Matrix menu of the Character Matrix Editor). The annotations can be viewed by choosing Show State Annotations in the State_Names menu or by touching on the small button at lower left of the table ().
  • A legend is now available for the colors in a Character Matrix Editor. The legend can be shown by selecting Show Color Legend in the Matrix menu, or by touching the small button() at lower left of the Matrix Editor (beneath the taxon names). If you double click on a color in the matrix, the editor will move to a cell with that color.
  • There are buttons at the lower left of the Character Matrix Editor to open the List of Characters window () and the List of Taxa window (). Reciprocally, the List of Characters window has a button () to show the Character Matrix Editor.
  • Character matrices can now be viewed in a "Birds-eye view" with very narrow columns.
  • There is a State Names Strip available for categorical matrices under the Matrix menu. This shows a strip along the bottom of the matrix in which the names of characters and states are shown. Similarly when Bird's Eye View is used for a matrix, a Bird's Eye Closeup Strip appears below the matrix so that you can more clearly see the states of the characters of focus. Both of these strips can be made higher by going to their upper edges, clicking and dragging upward.
  • You can now view a character matrix in more than one window, by requesting an Extra Matrix Editor from the Characters menu. This is useful, for instance, if you want to have the cells of the two matrices colored differently.
  • The order of characters can now be managed through stored character orders. A Default Order of characters is automatically stored as characters are created. This default order is visible in the List of Characters window as the first column. If the order of characters is accidentally or intentionally changed (for instance using the Sort Tool) then the default order can be recovered easily by applying the Sort Tool to the Default Order column of the List of Characters window. In addition, you can store and reload other character orderings by showing the Stored Character Order in the List of Characters window (Columns menu). You can store the current ordering and recover previously stored orderings using the drop down menu from the Stored Order column heading. When you do this, you will see the numbers in the column change, but the characters will not immediately be reordered. The reason for this is that what is stored and displayed is simply a number for each character marking its position. It is up to you to use that ordering to resort the characters. Thus, to recover a former sequence of characters, load the stored ordering, then touch on its column with the sort tool.
  • There are new facilities for searching for sequences in molecular data files. Thes are found in the Edit menu for editor windows of molecular sequence data. These are:
    • Copy Sequence (at bottom of Edit menu): This copies the selected cells of the matrix into the computer's clipboard as a sequence. That is, whereas the standard Copy would place into the clipboard selected pieces of the matrix in tab-delimited text format (e.g., if the sequence AATCA is selected, "A-tab-A-tab-T-tab-C-tab-A" would be copied), this modified Copy Sequence command does not include tabs (thus, "AATCA" would be copied). This style of copying is useful when interacting with programs like Sequencher (TM). For instance, if you want to find a piece of sequence in a matrix in Mesquite within a chromatogram viewer of Sequencher, do the following: select the sequence in Mesquite, choose Copy Sequence, then go to Sequencher, select Find Bases, and paste the sequence as the search string.
    • Maintain Target Match (in the Find Sequence submenu of the Edit menu): This highlights and maintains highlighted the first occurence of a given sequence in a given taxon. First, you are asked which taxon to search in. Then, it displays a panel like this:

      underneath the matrix. The first button (red X) is to close the panel; the second pauses the search; the third allows you to select another taxon as your focus. If you type a sequence into the text area, the matching sequence (if any) will be highlighted in the matrix. Mesquite is constantly monitoring this text, and so you don't need to give any command to find again if you change the text. This is useful if working with a program like Sequencher. If you see a stretch of sequence while viewing chromatograms that you'd like to find in the matrix in Mesquite, type in the sequence into the text box and you will quickly be taken to it in the taxon.
    • Maintain Clipboard Match (in the Find Sequence submenu of the Edit menu): This is similar to Maintain Target Match, except that it obtains the search string not from the text area but from the clipboard. If the clipboard changes, the function will automatically find the sequence again in the matrix. This is useful if working with a program like Sequencher. If you turn on Maintain Clipboard Match, then you can copy stretches of a sequence within Sequencher, and Mesquite will automatically highlight it, without your having to return to Mesquite or give any other command to it. (Mesquite is constantly monitoring the clipboard to see if it changes).
  • There is an optional system for assigning and maintaining ID strings to uniquely identify taxa and characters. This can be turned on via the menu items Invent Unique IDs for New Taxa and Invent Unique IDs for New Characters in the Defaults menu of the Log window. When enabled, newly created characters and taxa are automatically assigned IDs which are maintained even if the taxa or characters are rearranged through reordering, additions or deletions. These unique IDs are little-used in Mesquite at present, but eventually will permit users to reassociate taxa and characters from different files even after names have been changed (for instance, to re-read a tree file saved with different taxon names). The IDs will also be used in database connectivity and collaborative features. To assign IDs to already-created taxa or characters, go to the List of Taxa or List of Characters windows and choose Unique IDs from the Columns menu. IDs can be generated using the drop down menu from the column's header. The one disadvantage of assigning IDs is that the IDs are stored in the Taxa block and Characters block of the NEXUS file, which causes some programs to refuse to read the file. (PAUP* by default will refuse to read these files, but you can request that PAUP* ignore these extra commands by the command "set errorstop = no;" which is available in its Options Menu, Warnings and Errors.)
  • There has been a shift in NEXUS file format for annotations — the AN command is now used. This, unfortunately, produces files that are not readable by version 1.05. The reason for this change is to minimize text in the file when dealing with a large matrix with thousands of annotations.
  • Pairwise comparisons were previously forced to find all possible pairs. Users can now impose a limit so that only the first n pairs are found and considered. This is important if there are too many pairs to efficiently consider.
  • Support for the new Cartographer package.
  • Groups of characters and taxa can now be assigned grayscale values instead of just colors.
  • Rarefy Tree (a random tree modifier) now uses taxon selection. If some of the taxa are selected, than Rarefy Tree chooses which taxa to exclude randomly only from among the selected taxa.
  • There is a new option to export files, Old-Fashioned NEXUS, for use by programs that understand only a small subset of the NEXUS format such as MrBayes.
  • Trees can be drawn in "Eurogram" style by using Square Tree and selecting the menu item Cut Corners.
  • The Developer's documentation has been updated

Bug fixes

  • () Fixed bug that caused labels for internal nodes (including Bayesian support values) to be scrambled if the branch interchange or reroot tool was used.
  • () The PAUPConstraintTestParsimony template included with Batch Architecture for doing the test of monophyly has one of the searches incorrectly searching for the optimal trees with the converse of the constraint rather than the constraint itself; this has been fixed.
  • () Fixed bug that caused tree statistics to be displayed incorrectly in columns in the List of Trees window if trees were deleted.
  • Fixed bug in dialog boxes with lists from which to choose that made them unusable under Mac OS X 10.4.
  • Fixed bug that prevented use of high ASCII characters in NEXUS files (e.g. "é", "ü", and so on).
  • Fixed bug that greatly slowed file reading under Java 1.5
  • Fixed various issues to improve performance under Mac OS X Java 1.4. (Some windows are still misdrawn, but that is due to bugs in Mac OS X.)
  • Fixed other minor bugs (including, but not only: table copy/paste under Windows; use of arrow keys in matrix under Windows; retention of full character information in concatenated matrices; stepmatrix reading when character matrix ambiguous; fill tool with gaps)

Version 1.05

New Features

  • added a new Find feature (in the Edit menu) that allows you to search for sequences within DNA data matrices. The first example of a module doing this is "Matching Sequence" which finds sequences matching a target sequence the user enters. The search allows a certain number of mismatches. Optionally, it can search for the reverse, complement and reverse complement of the target sequence.
  • added a new item in the Select menu of Character Matrix Editor, "Select Lowercase Ends". This selects the ends of a DNA sequence up to the first block of N sites in a row with uppercase symbols. The user chooses N. Assuming that lowercase letters are used for less certain base calls, this can be used to select and then trim (by painting with gaps) poorly-sequenced terminal regions.
  • the Concatenate Matrices command will now allow molecular sequence data to be concatenated to the end of a matrix of standard categorical characters.
  • in the Mac OS X download, added an executable to run Mesquite under Java 1.4. This may be less stable than the standard version running under Java 1.3.1. The Java 1.4 version should be used only if you have Java 1.4.2 update 2 or later on Mac OS X. (The problems with early versions of Java 1.4 appear to be restricted to Mac OS X.)

Bug Fixes

  • () fixed bug in the Brownian motion simulations of continuous character evolution. Brownian motion puts more change on long branches, less change on short branches. The bug in the simulations caused this contrast between long and short branches to be heightened — long branches had even more change relative to short branches than they should have. (Inadvertantly the effect of branch length had been squared in the calculation.)


Version 1.04

New Features

  • added Utilities submenu to Tree menu of Tree Window. Currently there is only one utility, E-mail Tree, which prepares a text image of the tree and puts it in the body of an e-mail message requested using a web browser's mailto: command.

Bug fixes

  • () fixed bug in two tree simulators, Uniform speciation (Yule) and Uniform Speciation with Sampling. In versions 1.03 and before, these failed to randomize tip labels, resulting in trees whose shapes matches the model's expectations, but whose particular relationships did not. Thus, in previous versions the taxa were added one at a time to a tree growing through time. For example, if there are 6 taxa, then the divergence between the 6th taxon and its sister species was always the most recent divergence in the tree. While this would not affect questions about general tree symmetry (e.g. "What is the distribution of tree asymmetries under uniform speciation?") or branch length distributions, it would affect questions about similarity between an observed tree and those expected under a null model of speciation.
  • fixed bug that caused a crash when characters were deleted from a matrix which had annotations, images or colors attached to the cells but which didn't have footnotes.
  • fixed a few minor bugs.


Version 1.03

New Features

  • added automatic file backup, which retains copies of previously saved versions of files. This feature was added to allow the user to return to a previous version in case of errors or other problems. To enable this, in the Log window or Projects & Files window select Automatic NEXUS backup in the Defaults menu. Indicate the number of backups to be saved. If you enter, for instance, 3, then when you save a file named "myfile", the previous version of the file (if any) will be retained and named myfileBKP1. It will be in the same directory as myfile. The version before that will be called myfileBKP2, the version before that myfileBKP3. When you save the files again, the file ending in BKP3 will be deleted, BKP2 will be named BKP3, BKP1 renamed BKP2, and the newest backup will be called myfileBKP1.
  • enabled grayscale shading in Trace Character History for continuous-valued characters. This can be turned on in the Trace menu by selecting the "Use Grayscale If Continuous" menu item.
  • Matrices can be compared by selecting cells that differ. To request this, choose "Select by Matrix Comparison" from the Select menu of the character matrix editor. This is similar to the Utility "Compare matrices", but instead of giving a textual summary of the differences between two matrices, "Select by Matrix Comparison" highlights those cells of the matrix that differ.

Bug fixes

  • fixed a bug that caused NOTES blocks to be written in duplicate form into all linked files (opened via Link File...) if all files were saved. This bug was generally innocent except if a linked file was subsequently unlinked from the main data file. This would leave the linked file with a relictual copy of the NOTES block. If the main data file was then edited (e.g., footnotes changed, characters deleted or moved), and then the secondary file was later linked again to the main data file, its relictual (and now out of date) NOTES block could override the current NOTES block in the main file. This could cause footnotes in the main data file to revert to former ones, or to be applied to inappropriate characters or taxa. In addition to fixing this bug, we have added a warning that is given if Mesquite detects that a NOTES block is being overridden. If you suspect that your footnotes may have been corrupted by this bug, please contact us for assistance.
  • fixed a bug in Trees Directly from File that gave spurious warnings.
  • fixed various other small bugs

Version 1.02

New Features

  • multiple notes with images can now be associated with taxa, characters and cells of character matrices. Prior to 1.02 a single image could be associated with each taxon, or a single footnote could be associated with each taxon, character or cell of the matrix. Now, multiple notes can be attached to each taxon, character, or cell of a matrix. Each note can have a comment, a reference, an image, and an author. Labels can be attached to the image. To use this, select the notes tool () in the Character Matrix Editor. If you touch on a cell, a Annotations window will appear with the notes for that cell, if any. Buttons in this window can be used to delete and add notes and images, and to make additional notes windows. Behavior of the window can be modified using its Annotations menu. NOTE: the single footnote system still exists and is independent of this multiple notes system.
  • MRP matrices can be generated from a set of trees, for use by Matrix Representation with Parsimony analyses to construct supertrees. To use this, select MRP Matrices from trees as a source of matrices (e.g., under Characters menu, Make New Matrix submenu, Other Choices).
  • a search facility has been added to the Character Matrix editor and to the List windows. The cell of the matrix found by the search is highlighted and made visible. To use this, select Find String or Find Footnote from the Edit menu. Find String searches through the row names first (e.g., taxon names for the Character Matrix Editor), then the column names (e.g., character names), then the internal cells of the table (e.g., the character state codings). Find Footnote searches the footnotes of the Character Matrix and highlights cells containing the requested text in their footnotes. You can also search for stretches of sequences or state distributions matching the currently selected stretch using Select Same Sequence and Select Same Distribution of the Select menu of the Character Matrix Editor.
  • More choices were added for coloring character matrices. Both text and background of a cell can now be colored according to properties of the cell. A paintbrush tool () was added to allow arbitrary coloring of cells of a character matrix.
  • taxa and characters can be moved by a menu item "Move Selected [taxa or characters]To..." in the List of Taxa and List of Characters windows. Prior to 1.02 taxa and characters could be moved by clicking and dragging, but using this it was difficult to move them long distances through a matrix. To use this, select the taxa or characters to be moved in their respective List window, and select Move Selected from the List menu.
  • Taxon selecting in the tree window has been modified, with a new taxon select tool ().
  • Utilities to modify taxon names have been enhanced and added to the Character Matrix Editor in the Taxon Names submenu of the Matrix menu.
  • Added import/export of FASTA files

Bug Fixes

  • () fixed calculation of Shared Partitions, which counted too many shared partitions between trees in some circumstances if the trees had different terminal taxa included
  • resolved conflict in interpetation of tree descriptions that would result in Mesquite's interpreting trees from MrBayes and other programs as having reticulations whenever labels for internal nodes were duplicated. Mesquite now interprets these labels as cosmetic only, and hence not as indicating reticulations
  • fixed bug involving the State Names Editor, by which a character might mistakenly receive a name duplicated from another character
  • fixed bug in moving taxa or characters by dragging past the end of the matrix
  • fixed bug in recoding characters by which state names and footnotes would not be adjusted
  • fixed various other small bugs

Version 1.01

New Features

  • added on-the-fly filtering and transforming of trees. Thus, trees being supplied from a file or simulation can be filtered according to various criteria or can be transformed with the available tree or branch length alterers. To use this, whenever a source of trees is needed, choose first "Filter Trees from Other Source" (if you want to select trees satisfying a criterion; more details here) or "Transform Trees from Other Source" (if you want to transform trees, e.g. reroot, scale branch lengths, etc.; more details here), then indicate what source of trees is to be filtered or transformed, and what filter or transformation is to be used.
  • added module to read trees directly from a file one at a time; allows processing of much larger tree files (>50,000 trees). To use this, request "Trees Directly from File" as your source of trees for charts and other calculations. You can also build a tree block from a sample of trees from a large file by selecting "Include partial contents" from the "Get File With Trees" submenu of the Taxa&Trees menu.
  • available tree and branch length alterers can be applied to all trees in a tree block. To use this, go to the Utilities submenu of the List menu of the List of Trees window.
  • added a new tree alterer: outgroup rerooting of trees. To reroot trees using a selected set of outgroups, you first must select the outgroup taxa, then, choose the menu item "Root tree with selected taxa as outgroup", for instance in the Alter/Transform Tree submenu of the Tree menu of the tree window. More details are given on the page on trees.
  • added integrated BLAST search. To use this, go to a character matrix editor window showing a molecular matrix. Select one or more stretches of sequence and choose BLAST Search from the Search submenu of the Matrix menu. Mesquite will then send a request to your web browser to perform a BLAST search at NCBI's BLAST server, one request for each of the selected stretches of sequence. The results will be available in your web browser.
  • added -w (windowless) and -b (backgroundable) flags for running long Mesquite jobs in the background in Unix from the command line
  • improved user interface of tables (List Windows, Character Matrix Editor), including navigation with arrow keys and more informative explanations and footnotes
  • Added autotab to the Character Matrix Editor. With this, the edited cell shifts automatically to the right or downward when a state is entered. To use this, select the Select and Type tool (with the letter "K") and use its drop down menu to indicate autotab right or autotab down. Autotab functions only when the Select and Type tool is the active tool.
  • selection of taxa, characters and trees is now remembered when files are saved
  • calculations of charts and Trace Character Over Trees can now be stopped part way to show partial results

Bug fixes

  • fixed tree printing bug by which node numbers and branch lengths always appeared
  • fixed bug by which pressing the Delete key while editing in a table would be misinterpreted as a requesting to delete a character, taxon or other object
  • fixed bugs in NEXUS file reading and writing (concerning SYMBOLS list, blank character names, tokenization with tab or square brackets, near-duplicate taxa blocks in same file)
  • fixed bugs in State Names Editor and Character Matrix Editor concerning footnote display and editing
  • fixed bug with Mac OS X 10.3 by which dialog boxes with lists always chose first item (this was not a bug in Mesquite, but rather in Mac OS X, but we have found a workaround)
  • fixed bug with Windows by which pie diagrams would be misdrawn as entirely black for traced characters in the Balls and Sticks tree drawing mode (this was not a bug in Mesquite, but rather in Windows/Java, but we have found a workaround)
  • several other smaller, less notable bugs were also fixed



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